Guide for di game · Card tables
Casino War
Di playground game wey get pit boss — high card dey win, tie dey start war.
You go get one card, di dealer go get one card, and di higher rank dey win even money — na di simplest table game wey dem ever sanction. If tie happen, you go choose: surrender half of your stake, or go war by matching am make di next comparison decide; either way di cards dey fall for server side and di ledger dey keep score.
No deposit · no purchase · no withdrawal · no redemption · no prize · no cash value.
How one round dey work
Casino War
- 1
Put tokens say you go beat di dealer card, and add di Tie side bet if you dey feel dramatic.
- 2
Dem go deal one card each for server side; di higher rank dey win sharp sharp.
- 3
Tie dey trigger di choice — surrender make you collect half back, or go war with matching stake — and every outcome dey settle through di token ledger.
Di odds, no lie
War simple; na for di treaty terms di house dey profit.
| Bet / wetin come out | Chance | E dey pay |
|---|---|---|
| Your card rank pass di dealer own | ≈ 46.3% | 1 : 1 |
| Tie side bet | ≈ 7.4% | 10 : 1 |
House edge
If you dey always go war, e dey hold di house to about 2.9%; to surrender dey feel prudent but e dey actually cost more, around 3.7%. Di Tie side bet dey pay 10 : 1 against roughly 7.4% chance — edge wey near 18.7% — wey make am di most expensive act of optimism on top dis table.
Fair play, na how dem take build am
- Na di server dey draw every outcome and settle am inside di ledger — no be your browser dey decide anything.
- Di rules and paytables dey inside contracts wey pesin fit review; di same maths dey run for every player.
- Na play tokens only: whatever di odds talk, nothing for here ever worth money.
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