Game guide · Reels & arcade
Pachinko
One ball, twelve rows of pins, thirteen fates — most modest, two glorious.
Drop a ball into a field of twelve pin rows and it rattles down into one of thirteen pockets, each with its own multiplier and a x100 jackpot waiting on the rare outer edges. The path is drawn server-side — the on-screen bounce is a replay, not physics you can push — and the pocket's multiplier settles straight to the token ledger.
No deposits · no purchases · no withdrawals · no redemptions · no prizes · no cash value.
How a round works
Pachinko
- 1
Stake tokens and release the ball into the pin field.
- 2
The full path through the twelve rows is drawn server-side; the animation just retraces it.
- 3
Whichever of the thirteen pockets catches the ball pays its printed multiplier to the ledger — the far edges hold the x100.
The odds, honestly
Twelve rows of bounces pile the odds toward the middle.
This game runs on a published in-app paytable rather than fixed classic odds — every payout row is printed at the table before you bet.
House edge
A ball that can break left or right a dozen times lands in the centre pockets far more often than at the edges — that's binomial gravity, and it's why the x100 sits at the extremes. Each pocket's multiplier is published on the machine in-app, and that board is the only honest way to price a drop: the middle pays often and small, the edges almost never and enormously.
Fair play, by construction
- Every outcome is drawn server-side and settled into the ledger — nothing is decided in your browser.
- Rules and paytables live in reviewable contracts; the same math runs for every player.
- Play tokens only: whatever the odds say, nothing here is ever worth money.
26 locales